﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;

using SpectrEngine.Framework;

namespace CellWarzGame.Collections
{
    public interface ICellListService
    {
        IList<DrawableGameNode> GetNearest(Vector2 position);
        
        void Register(DrawableGameNode node);
        void Clear();
    }
}
